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Luca Migliore

Luca Migliore Personal Image

(b. 1988, Latina, near Rome)
Website lucamigliore.net
Mail migliore.lu@gmail.com
Skype luca-mig

EDUCATION
- Iuav University of Venice, Master in Visual and Multimedia Design, specialising in Interaction Design.
- La Sapienza, University of Rome, Undergraduate degree in Industrial Design, Graphic Design track.
- Kunstshule, University of Kassel, Erasmus (exchange program for studying abroad), from september 2009 to august 2010.
- Liceo Ettore Majorana, Latina. High school specializing in science education

EXPERIENCE
June – September 2013:
Interaction Design intern at Fjord, Berlin. I worked in team on interaction and visual design. I developed visual interface and build video-prototype in order to show the experience and the behave of the product. I also worked on scenario development drawing storyboard and preparing materials for participatory design workshops.
2010-2011, Graphic Designer at Mandarino Adv, Latina.
I worked as a visual designer, specializing in graphic design and video editing. I designed layout and graphics for web and for print. I had the opportunity to join in some guerrilla advertising as, Latina Criminale and Viva l’Italia that gained media exposure.

WORKSHOPS
January 2013Screen Design Workshop at Iuav.The workshop was led by Susanne Stage and Stanley Wood, from Spotify.
October 2012 – Data Visualization Workshop held by Till Nagel. The workshop’s purpose was the creation of a geolocalized visualization of an event.
June 2012Do It Yourself, a self-directed workshop. The aim of the project was the construction of a fanzine that contained a custom alphabet, made without using the computer.
January 2012 –  Reduce, Reuse and Recycle, a workshop about data visualization directed by Professor Katerina Dolejsova.
March 2010 – Workshop organized by Kunsthochschule Kassel,  divided into three exercises. First of all the students had to create a custom alphabet, than print by screen printing. At the end the students rebound the sheets in order to create a personal book.

SKILLS
I have a good knowledge of: Adobe CS, Web Code (HTML, CSS, JQuery), WordPress templating, Video Editing and Postproduction (Final Cut, Premiere and After Effects), 3d modeling and rendering (rhinoceros, V-Ray and Cinema 4d).
I have basic knowledge of programming language as: Processing, PHP and JavaScript.
My skills are mainly about drawing digital interface and prototype them. I am interesting in data visualization, trying to understand the story that is behind data. I’m good at creating visual solutions suitable for multiple tools and devices.

STRENGTHS
I have experience in the whole range of the interaction design processes: user research, brainstorming, concept development. My recent experience at Iuav University, has been especially useful in acquiring fluency in user-interface and data-visualization technics.
I am also strong in conceiving a graphic idea and developing it through different prototyping tactics, such as building prototype using code, such as Processing, as well as making video simulations.

AWARD
Finalist at the ADAA 2012, the Adobe Design Achievement Awards held in Toronto (Canada) on the “Mobile Design” category with Tide’s up project.
Interaction Student Notable Honoree for the Core77 2013 Design Awards with Loquor project.

LANGUAGES
Mother tongue: Italian. I speak, understand, and read English well, and I write it fairly well. I have a basic knowledge of German.

PORTFOLIO

Ludens
is a service that aims to improve the relationship between classmates at high school, making studying easier for them, motivating them to work and deepening their appreciation of subjects they deal with at school. Ludens is a web-application based on the theory of gamification to motivate study. It allows students to make use of texts, interactive maps and videogames, and to exchange information with with other classmates.


Polimeteor is a mobile app that represents the city and its behaviors metaphorically, as an organism. The system allows users to learn a biological language to comprehend the organism and build a symbiotic relationship with it in order to understand the biological trends of the organism/city in which they live.


Loquor, an audiovisual interactive installation, evokes the city in real time as it is: a vast, pulsating organism whose breathe is its precious, special soundscape of voices, bells, footsteps, the energy flows of its humanity.
This encourages people to take care of Venice, a living but endangered entity, and help ensuring its survival.


Tide’s up is a mobile phone application that allow joggers to train on new routes, focusing on the emotional value of the running experience. The main feature of the app is the creation of a big social event. This takes place in Venice during one of its high tides when every jogger has to run to escape the high water.
This project was one of three finalists in the mobile category of the international Adobe Design Achievement Awards 2012.


Feel free to contact me: migliore.lu@gmail.com
Follow me on: Twitter
More on me on my website: lucamigliore.net