website: www.martinaemme.com
mail: martinamaitan@gmail.com
phone: + 39 349 24 11 955
skype: tynezz
Available for full-time internships from mid-May 2012, estimated graduation April 2013.
EDUCATION
- 2012 – Currently in final year of the Masters program in Visual and Multimedia Communication at IUAV University of Venice, specializing in Interaction Design.
- 2010 – Undergraduate degree in Visual Arts and New Technologies at Academy of Fine Art in Venice. Full marks: 110/110 cum laude
- 2006 – Arts high school “A. Martini”, Vicenza. Mark: 100/100
PROFILE
Strengths
I have experience in the whole range of the interaction design processes: user research, brainstorming, concept development. I especially enjoy brainstorming and concept development – very often my own ideas are those that eventually taken up by the team. My recent experience in a H-art, a service design agency, has been especially useful in acquiring fluency in the technical aspects of design strategy and user experience.I am also strong in conceiving a graphic idea and developing it through different prototyping tactics, such as building physical objects as well as making video simulations. I am particularly interested in interactive installations, since I am looking for new ways of involving the individual’s whole body, enhance the awareness of his gestures.
Skills
- Strong in Adobe CS5.5 Creative Suite: Photoshop, Illustrator, InDesign. Apple iWork bundle and Omnigraffle tool.
- Strong in video making and editing: Final Cut Pro, Adobe Premiere and Adobe After Effects.
- Proficient in web design: CSS, HTML, JavaScript. Presently I am practicing with Adobe Edge and Adobe Muse.
- Basic in MAX/MSP Jitter for interactive installations. Other experiments with VVVV, Ableton Live and Reason softwares for sound design .
- Basic in f Processing, Arduino for mobile and physical prototyping.
Languages
Mother tongue: Italian. Proficient spoken and written English.
EXPERIENCE
Work
- 2012 - Developer and UX designer | for Adobe Systems Inc. under LABOR - Agentur für moderne Kommunikation GmbH - onwards
- 2011 – UX designer | for Artebook, from 2011 – onwards
- 2011 – Interaction designer and strategic analyst | internship, H-Art (Treviso)
- 2006 – Graphic designer | internship, Eurografica (Vicenza)
Workshops
Physical Computing | Giorgio Olivero, ToDo | IUAV | 2012
The workshop aimed at prototyping a device using the Arduino microcontroller based on the idea of the Internet of Things
Creative Coding | Steffen Klaue | IUAV | 2011
The workshop aimed at prototyping a service of data analysis and interactive display, by developing awareness of iProcessing.
Interactive Installation | Klaus Obermaier | IUAV | 2011
How to use tools such as MAX/MSP and VVVV to manage images and sounds and interact with them.
Physical Computing | Yaniv Steiner | IUAV | 2011
The topic of the workshop was Energy Consumption Awareness: we focused on how to make a user aware of his consumption. We also built a prototype with Arduino to transform a signal (a SOS) into a visual output.
Electronic Music | Nicholas Collins | Università Cà Foscari, Venezia | 2011
We learned how to create electronic music through circuit bending and hardware hacking, using simple electronic components and old toys.
Highlights
- 2011 - Finalist at ADAA 2011, the Adobe Design Achievement Awards held in Taipei, in the “Mobile Design” category with “Whispering Reeds” project.
- 2009 – “White Box – Since Forever, Every Morning”, VIU, Venice International University, Venice, 2009, photographic installation.
PORTFOLIO
Here are links to some of my projects. For more information about my work please see my personal website.
Digital Shapes – interactive installation
Digital Shapes is an interactive installation that involves the user in identifying a connection between sounds and images and what generates them, that is, his movements.
Personal project: concept generation, full coding, sounds composition and final set up
ADAA 2012 – mobile app
Create Your Wings and Fly with ADAA 2012 mobile app!
Team project – my role: wireframes and flow diagrams to all parts of the application, draw the graphic solutions (buttons and screens)
Hedera – mobile app
Hedera is a mobile application for creating an unusual ‘green’ experience in the urban spaces.
Team project – my role: wireframes and flow diagrams of the app, graphic screens interactions, video shooting and editing
Kaleidos – interactive device
Kaleidos is a device that allows direct and seamless communication through natural interaction for grandparents and grandchildrens.
Team project – my role: user interviews, research, design main physical interactions, built a physical prototype, process documentation
Whispering Reeds - mobile app
Whispering Reeds is a mobile app, through which people can “plant a reed” anywhere in Venice to record their thoughts and sensations.
Team project – my role: wireframes and flowcharts, design graphic proposals, process dicumentation
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For more informations visit my website >